melee
Excessive Use of Force
Break a melee weapon in a fight.
- Percent
- 79.4
- System
- melee

- Percent
- 79.4
- System
- melee
- API name
- ACH_EXCESSIVE_USE_OF_FORCE
- Visibility
- Public
- Rank
- 5 of 30
Excessive Use of Force objective
Excessive Use of Force is a public achievement. 79.4 percent of players have unlocked it, rank 5 of the 30 achievements with a badge.
Stay in a fight until a melee weapon actually breaks. Sheathing it early wastes the durability. The snap of a ruined weapon is the unlock.
Excessive Use of Force is a melee achievement. Its id is ACH_EXCESSIVE_USE_OF_FORCE.
Sorted by how many players have unlocked them, Excessive Use of Force comes just after Silent, but Deadly.
Excessive Use of Force among the icon pages
- Bullet Time is the next achievement down the unlock list after Excessive Use of Force.
- The unlock rates for Excessive Use of Force and Bullet Time differ by 1.5 percentage points.
- Excessive Use of Force shares its group with Knives Out, which 84.4 percent of players have unlocked.
- Excessive Use of Force shares its group with Handyman, which 69 percent of players have unlocked.
Excessive Use of Force shares its group with A Bigger Stick!, which 57 percent of players have unlocked.
Excessive Use of Force shares its group with Portable Guillotine, which 18.1 percent of players have unlocked.
Finish Excessive Use of Force before you spend time on the related achievements.
- The unlock rate counts every player who already has Excessive Use of Force.
- Excessive Use of Force shows its objective before you unlock it. Hidden achievements stay blank until they pop.
- The badge for Excessive Use of Force appears when the objective is done.
- Rarity rank is not the order you earn Excessive Use of Force. A common badge can still come late in a run.
- Shop, combat, and puzzle achievements can wait until Excessive Use of Force is done.
- You unlock Excessive Use of Force by doing this: break a melee weapon in a fight.
- The achievement id for Excessive Use of Force is ACH_EXCESSIVE_USE_OF_FORCE.
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